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Let's Take a Look at the Index Array Matrix Input of [jit.gl.mesh] (Amazing Max Stuff) View |
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Jitter's GEN from Zero to Hero - ALL the Objects - Ep 02 - [ Boolean Ops ] [% ] [ cell ] [ param ] (Amazing Max Stuff) View |
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3D Running Terrain using GLSL and [jit.gl.material] Shader in Max/MSP (Amazing Max Stuff) View |
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AMT - The Capture Attribute and Render to Buffers (Amazing Max Stuff) View |
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U1 MESH ANALYSIS (MATRIX APPROACH) #meshanalysis #matrixapproach #aktu #networkanalysis (EASY WAYS GYAAN) View |
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Creating Visual Music, building a visual modulator, part 02 (Synesthetik Flows | Sabina Covarrubias) View |
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Max/MSP/Jitter Visuals - Camera Orbiting around Object (Amazing Max Stuff) View |
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